At the Eurogamer Expo 2012, renowned game writer Chet Faliszek spoke about the best way to get into the game industry. It wasn't doing ten university degrees in computer science, or knowing fifty programming languages. It wasn't being able to quote sales figures of the company you want to work for, or having used every operating system in history. His solution was far simpler:
That was it - his point was short and sweet, and it's easy to imagine that it opens up a lot of questions for those who wanted a more detailed plan, but that is really how simple things are. You can have all the top qualifications in the world, but if you have no proof of being able to use them to actually make something, then you're not as attractive a prospect to a company.
Continue Reading"Make games."
That was it - his point was short and sweet, and it's easy to imagine that it opens up a lot of questions for those who wanted a more detailed plan, but that is really how simple things are. You can have all the top qualifications in the world, but if you have no proof of being able to use them to actually make something, then you're not as attractive a prospect to a company.